Subnautica scanner room list reset. Subnautica and Subnautica: .



Subnautica scanner room list reset I tried with solar panels and thermal plants (yes, they're connected) but it never powers up. The scanner doesn't show me anything but beacons, my first base, and my Seamoth. Unlock Code Command. Magnetite appeared on the scroll list in the scanner room - because I'd been in an area where there was some but I didn't see them. It seems like it's not tracking the cursor my scanner room is not showing the option to scan for fragments, any idea? The scanner room is showing the same quirky behavior that it had in Subnautica --- even when your base has adequate power, the scanning options are unpredictable and sometimes incomplete. When you first load up the game, the only cell in the world that'll be loaded is the one you're in. And when you exit the list will have reset. you'll some times get a different list of things you can scan for. When you start the game up, not many chunks of the map are loaded into memory yet and the room will not see that many things. but when you do a scan and come back later and stop, or something along those lines. Not all the items show up to scan for though. Additionally to that, the scanner room only has information about chunks that have been loaded into your RAM at least Did other stuff on base for a few minutes and came back to scanner room and the item appears. Just click on that. I put 4 scanner range upgrade but it seems that I can't scan for those 2. You have to swim around a bit or use the cameras to load the terrain, then items will show up in your scan list This article is about the Scanner Room Range Upgrade in Subnautica. I had about 5 or 6 scanner rooms scattered around the place in different zones. The scanner works separately and scans a radius of 300m, you click on the resource you want to find and it'll highlight it on the holomap in the room, if you get the range upgrade it gets +50 meters range and they stack so you can get up to 500m If you set the scanner to find cooper it will try to find the actual mineral in free form, which doesn't exist. If you want to scan for Stalker Teeth, you'll have to go near a Stalker Tooth, even if you don't if this do not work, add them to the hoels, remove any upgrade from the scanner room and deconstruct and then construct again, this will create 2 new camera drones i just tried what you said i first checked and they had full energy or 99% then i put them in the holes and deconstructed the scanner room and the window and chair i made in it and remade them all Subnautica and Subnautica: To interact with the scanner menu the button to do so with is “X”. But once I picked them up, they still show up on my hud. That's what the Scanner Room Speed upgrade is usefull for ;) I usually use 3x Range upgrade and 1x speed upgrade for my scanner rooms, those cover an insane amount of terrain. Now I have a whole other toy to play with, lol. The last post related to this issue I could find was from 2018, and there were no real suggestions, and the thread is locked. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Cannot build scanner room even if it connects to the rest of the base perfectly. The scanner room searches for stuff that are in the nearby biome, without the scanner HUD upgrade only your scanner robots can see the resources found, upgrading speed makes the scanning process faster. The item ID for Scanner Room in Subnautica is: basemaproom. Locates resources and wrecks within range. -The scanner will never stop until you turn it off. Very annoying, almost as annoying as the scanner picking up things you've already mined/scavenged. I've built it stand alone and it's just a round dome with no tube coming out. Anyone else experiencing this? Basically the scanner room list is populated with everything in range. Also, the list of scannable items change if you pick up a scannable object. I’m fairly sure the scanner room list isn’t what’s in its radius, but what you’ve seen or gotten close enough to have render in. Load into game, load up drone, reset list. SOLVED! I combined your two ideas and voila, I have a working scanner room! I attached two horizontal connectors together to the side of my moonpool, rotated the scanner room layout, and it works. For example I need to go look for some titanium but isn't on the list. If you wish to lock this blueprint, after having unlocked it, use the following command: 7 Items on the scan list of my Scanner Room went missing/the list reset, why? The scanner room list fills from zero every time you reload a game or the power in your base cycles. Im just wrapping up another play through (1st post successful hardcore run which was several runs in itself) and I set up a scanner room in the lost river by the awesome tree and it didn’t make enough sense to be worthwhile. ADMIN MOD Fix pop in almost 100% and make scanner room find stuff right after loading your game. If you play for a while, swimming around so as to load in more terrain, the scanner room will get to pick up on anything there too and add them to the list. It scans the surrounding area for certain materials which those materials are shown on the screen, then it will show you as orange dots where those materials are located, you can upgrade your scanner room to either be faster or have a larger range (I recommend range as you can see a lot of the surrounding land with it and sleeping makes it go faster) and then there is a certain item Hello, hoping someone can help me with this. Between these two you should find your answer. I've got a speed upgrade and a range upgrade, and after running it all day nothing ever showed up. Surprisingly it once showed me only a partial list with "Sandstone chunk" and "Quartz", but I wasn't able to get back to that list. Each one is located north, south, east and west of the scanner room. However, this list is not part of your save file, so if you load the game, the scanner room has to start detecting what's around it from the beginning again. Also the scanner room's list shrink to 1 page. On my latest play-through, I just put one on every base I set up. They are made using the upgrade fabricator found in the Scanner Room. Is this just Subnautica being buggy or am I doing something wrong? This is with 4 range upgrades and scanning for things like outcrops or creature eggs works Subnautica and Subnautica: Scanner room not scanning Question - SN So when I try to use the scanner room I select an option and it just keeps on searching without showing any items. I have 4 drones, all 300m out. Then select what you want to search for and it will go on it's merry way. * Items on the scan list of my Scanner Room went missing/the list reset, why? The first time I played, I used it as a mobile scanner room. Is there a way to display the missing items on the list. But also yes, if you search for “copper” the only stuff it will fine are large deposits you need a drill for and small bits you found but So I thought does each scanner room need its own HUD chip (which would seriously suck) so I used the new scanner room to make another HUD chip and I equipped it. If you “X” button is bound to something else such as jumping, Any way to do factory reset if I can’t access settings? upvotes First play through. Last time I scan the unkonw egg. You have to swim around a bit or use the cameras Scannable objects go back to a single page and I have to wait for the items to gradually reload. The defaults are: Right arrow - select next resource or turn on the room if it's turned off, Left arrow - select previous resource, Up arrow - select next Subnautica does not support Steam-Cloud, so your save files are on your computer *only*. Subnautica and Subnautica: Below Zero are open world underwater exploration and there's a really long section that connects the scanner room to stuff so maybe try moving it away another section you may have stuff on the inside Posted by u/DaddyWhoGames - 3 votes and 8 comments This chip is an upgrade of scanner room hud chip. You have to be close and aiming at the slot. I saved and quit the game yesterday and loaded up today and now Magnetite is gone from the list and instead of 3 pages of things to scan for I only have 2 - and I used up the only two I've noticed that sometimes several items will be missing from the scanning list in my scanner room. Same with everything else. Scanner Room Range Upgrade. But if you need power, i calculate that the scanner consume 50 power per minute, 1 thermal plant at 60ºC is enough. Creation room: fabricator, battery charging station, and modifacation station with some storage for other stuff like batteries, upgraders, and extra suits, fins, and oxyegen tanks. It takes a small amount of setup time, but once you farm up enough to afford that you're set. (This is It can help you find needed resources. Usually if I come back later though they're suddenly listed. Here's how to use the scanner room in Subnautica. Even after tearing down the base and rebuilding it near the old location, the new scanner room also does not offer the option to scan for Fragments, although fragments are near. If the only part that you have loaded contains scraps, that all that will show in the list. That I could still access before I saved, the fact one of the cam after i reloaded was over 1500m from where It was before is also messed up! The Scanner Room can't see anything that's not loaded into memory. The Scanner Room in Subnautica: Purpose and Functionality. OK, so I am getting a little tired of the fact that EVERY time I reload the game the scanner room need to be reset and I have to try and get it to see things again! PLUS to that thanks to the stalkers' I have "LOST" 3 cameras. I wrote a looong post on scanner rooms recently. It lists all items you have made the game recognize in the area. And this gives me a problem. Even when attached to the scanner room I just get this graphic pop up that seems to mean the room can't connect to the drones and it's on all of my scanner rooms and drones. It is constructed with the Habitat Builder, and allows the player to generate a 3D map of the surrounding Biome, scan for resources, and conduct scouting via controllable Camera Drones. Not sure if the list shortened after I added scanner range upgrade. TL;DR The scanner room is used to locate resources, fragments, and other objects within its scanning range. This makes Any time you load a save file, the game's memory gets reset and you only get to select resources in your immediate vicinity. Reply reply More replies. Same thing, absolutely nada on my HUD. The scanner works separately and scans a radius of 300m, you click on the resource you want to find and it'll highlight it on the holomap in the room, if you get the range upgrade it gets +50 meters range and they stack so you can get up to 500m Perfect scanner room distance! Subnautica PC . When the Scanner Room is first constructed, it will provide two Camera Drones. You can zoom around till you find a patch, you can use the 'warp' console command to swim under the world and nab a bunch, or you can try to make your own tooth farm by making a pile of metal near some stalkers -- sometimes it works, sometimes it don't. The room has power and it finds the materials no problem on the map inside the room, but the HUD thing simply does not work. To get the game to load more cells, you need to actually travel to them. I just built the scanner room for the first time and I'm really struggling to use it. Then, make sure that snadstone chunk is one of the first items added on the list, list is populated by any items near your character. You need to go swimming first, in big circle around the base. • tried with corridor end, and with hatch. The videos I've watched show that it has a long entry tube on one side. 5/2 pages and i can't scan for stuff i've previously scanned and found, i've read that some people think it's a chunk thing and chunks need to be loaded for it to show the extra stuff i've found, but after scouting about 2k meters to load up chunks the scanner room didn't change Subnautica and Subnautica: Additionally, if you face an empty camera slot from the outside of the scanner room, and put a camera in your hands, and then release it, it will go into its slot. BlackWater What works for me, eg if I'm looking for magnetite, I'll take one magnetite and drop it outside. Carrying supplies for a mobile scanner room is an option as some have pointed out. You'll need a modification station to make it. A. 1. And there is lots of the icon show on map. I have 4 elements extending the scanner range built in. Also the performance hit that happens when all the pings are on screen is inexcusable. As of now, I now have 1 1/2 The scanner room only displays things that have been loaded in. Subnautica and Subnautica: Hey! I've noticed in the scanner room that I sometimes have 4 pages of items to scan for, and sometimes just two. Well, the fabricator inside the room isn't deconstructable and I don't see any batteries anywhere. :D Thanks for the support. Notify me about new: Guides. Then a scanner room above that. You can also drop a mat outside for it to see. Then I saved and quit the game. Anyone know a way to fix this? So i am having a problem in that my scanner room drones won't work at all. There may be Gold in a cave close by, but if you just spawned in and are facing the opposite direction the game doesn't know it's there yet. ; Further, stand on it and start moving towards the direction between So I've found the Scanner room to be super useful. Usually what you need to do is to use a drone and take it some 300m out. I go back outside and pick up the magentite. i build 3 scanner rooms in my current playthrough and im totally confused,why can the scanner room next to the life pod suddenly scan for magnetite Subnautica > General Gameplay Discussion > Topic Details. But for some reason I can't seem to find any scanner room fragments even though he has had it for quite some time now. You'll only need 1 copper wire to craft it! Сontrols can be changed in the settings menu. Storage rooms: used to store things. Other user's assets Some assets in this file belong to other authors. It shouldn't happen when you load a game but at the moment is a bug. Holy shit, the room is useful now. Size. I have several of these in strategic locations and they are very valuable. How it works (or atleast how I think it works) is when you get off the game and come back on, all of the resources (such as quarts or limestone) are unloaded, and are only reloaded again There's a button in the middle of the scanner room screen to stop the search. The Scanner Room Speed Upgrade is an Upgrade Module for the Scanner Room, which decreases the time the Scanner Room takes to scan nodes, as the name implies. It's either the way it's programmed or a glitch, but scanning for something else for a few minutes always resets the scanner menu for me. You will need to seek permission from these authors before you can use their assets; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You are allowed to modify my files and release bug The Scanner Room is a Seabase module. For example I wasn't able to see Nickel Ore in the Lost River until I mined some with Prawn, and then tossed it on the ground and picked it up by hand. Subnautica and Subnautica: Below Zero are open world underwater exploration and construction games developed by Unknown Worlds Entertainment. That means it won't list Magnetite unless you have hand-scanned or picked up Magnetite before. How do I scroll through the list of resources that the scanner room will scan for? There are far more in range then fit on the small list. To stop it scanning for something, click The scanner room will only list the items you’ve currently seen/got loaded in your buffer. The cameras charger when they are docked in the scanner room. Date Posted: Mar 7, 2017 If you scan for something else, then the room will scan the area and reset it's detection and pick any up. This leads me to believe Scanner Room is turned off when away from base, then after returning it starts up and slowly scans for what's in the area so the list is populated? a bit meh if so, have no way of knowing how long to wait etc. The Benefits of the Scanner Room in Subnautica. Per page: 15 30 50. Any ideas? Cannot place drones back in. this is my setup as well. Originally posted by masonjaroxleo9 : Also protip if you are farming lots with your scanner room deconstruct and reconstruct it (just 99% and back) before using it when you load in. So the subnautica wiki page says that Scanner Rooms can pick up Reaper Leviathans so I had the idea to set one up in the crash zone so I can clearly see any reapers that come near. It was great fun. I always leave one drone from a scanner room out there by a hundred meters or so just for this reason. iOS (iPhone/iPad) Macintosh Nintendo Switch PlayStation 4 PlayStation 5 Xbox One. I can't seem to manipulate the scanner room at all. Then the scanner room was able to scan for Nickel Ore. It seems to reset every time I load, I'm not sure how or when this is happening, but over the course of the game, I've been losing the ability to scan for more and more items in my scanner room. What are you after in particular? Subnautica. Enhances scanner room range. trick/force the game into retrieving/displaying a new list of 10 items to scan for? Close the game completely and restart, that will reset the list. One of the primary benefits of the scanner room is its ability to locate various resources within its scanning radius. I'd carry the ingredients for a scanner room, a multipurpose room, a hatch, and a bioreactor. How to craft Scanner in Subnautica: Below Zero. For instance, if you want to find copper, but copper isn't on the list, go out and find a copper, then come back to the room and copper should be at the top of the list. In the habitat builder tool when I place somethng it lets me connect Multipurpose rooms, cordiors, etc etc really easily without actually [No Spoilers] Just built my first scanner room. It becomes especially useful with upgrades like the range and HUD chip. Does anyone have a workaround for it? Thanks < > Showing 1 We smokin ion discharge. I've tried rotating it around and there is no tube coming out. After loading the game that list was not saved so it's blank and has to rediscover everything close by again so it just takes a bit. Since the original post was made, a mod has been released that allows scanner rooms to find time capsules. hasegawa. Scanner Room. , enjoy your new toys I have built the scanner room multiple times and can not get it to connect to my base. Thank you both for posting!! your welcome, glad it helped you. Jannify changed the title Scanner room findings reset on reconnect Scanner room unlocks reset on reconnect Oct 28, 2022 Sign up for free to join this conversation on GitHub . Subnautica and Subnautica: they’ll appear on the list. Once you have the blueprints, which you can get by exploring various wrecks, this becomes a very useful roo When I last used the Scanner Room, on one of those rare occasions, it let me select 'Sandstone' to scan for. It is crafted with the mini-fabricator inside the Scanner Room and must be placed inside its upgrade panel to function. Just have a drone hidden a hundred meters or so away from the scanner room, activate it and wait for the image to load. Thanks. Camera Drones can be moved around, held in the inventory, and can be replaced if destroyed. The list in the scanner room is created by what the scanner room sees. All trademarks are property of their respective owners in the US and other countries. As I have the scanner HUD chip, now when I swim / travel around I'll see the magnetite deposits as the scanner room finds it. Yeah I’ve just finished surface level base 2/25. I've been able to wade through fields of red grass in my P. Always the same: One common room as a bas that will contain a replicator, some storage and maybe a reactor of some type is solar is not available. Subnautica. You might also need to ensure the scanner is not being turned off due to periods of power loss - whereupon the scanner appears to reinitiate scans from scratch. If you just logged in the rest of the map has yet to be rendered, because you havn't gone there yet. Whenever the scanner room decides to bug out (usually after a game load) just switch to the drone, swim around a bit, then exit. I know one is in range cause I used the cameras to find one but the reaper isnt on the list of things the Scanner room can detect. You cannot scroll the list. Cheats. I don't know how Subnautica handles memory allocation but this seems reasonable -- it can't simulate the entire map, after all. Put down a beacon near said base. So i have about 4 pages worth of stuff to scan for, but now and again it'll only show 1. Once equipped, the Chip will connect to all Scanner Rooms within range and display what they’re scanning. Anyway if you want an answer, math can provide it easily. Is it however many items that's around the cameras at any given time? In my experience the scan room is a little weird. You'll need to get out and move around Often times when you first reload into the game the map has yet to repawn around you until you go out into it (or send a drone, that works to). I used to have 3 pages of things I could pick from to scan, now I'm down to one! The only things I'm allowed to scan for is Data Box, Heat Area, Limestone chunk, Reefback, and Wreckand that's it. The Scanner is one of the quickest tools to craft in Subnautica: Below Zero. But I cannot scroll through the pages or select anything. A basic scanner room is only 5 titanium, 2 copper, 1 gold I'm trying to place a scanner room, its above the water line (As I tried it half in the water, but it was always half flooded, which I didn't like. Any one know why this happens? The reason this happens is because the scanner room I've been compiling videos of the glitches because of my potato memory to send to them (or post on here but I'm not sure about video posting on forums since I just made this The scanner room takes a little bit to update the list when freshly built or when the game is freshly loaded. Get your scanner room hud and youre good to go. [No Spoilers] scanner room question: why do only some things show up on the selection screen? Question Like one time I had like 3 pages of options and so I scanned for magnetite, and now a while later I come back and there is only a page of the most basic shit. That would make 27 tele's per scanner room, which then ends the scanner room limitations after loading. The scanner room only displays things that have been loaded in. My observation is that when I load a game then go to check the scanner room, the list will be short. It says I need to remove the batteries and the fabricator. I would imagine it should find about 10 wrecks and 50 fragments, but they don't even show up on the It might have unloaded from memory certain portions of the map when you weren't present. TL;DR The scanner room is highly beneficial for locating resources, fragments, and even creatures. You can only operate one at a time. Or reset if I saved, exited, and came back? Reply reply The scanner room can take awhile to locate each one but it slowly accumulates. Then, when I wanted to scan I'd build the minibase and get it done. They are located in the Steam installation, at \steamapps\common\Subnautica\SNAppData\SavedGames\. First off, how do you get it to scan for things when they aren't in the list but you know they are nearby? Like, I want copper atm but i have so many 5 Solar Panels can run the Scanner Room, Power Cell Charger, and Battery Charger going full tilt with no problem. The scanner room takes a little bit to update the list when freshly built or when the game is freshly loaded. (Do not know where to place them to reset them) The upgrade slot will not let me put in any upgrades or take out the one I have put in. Then, I used the HUD chip, and it guided me in the real world to EACH and EVERY Sandstone It was *AWESOME*. It's that simple. On lower end systems, it wont load stuff in until you swim by it. The terrain isn't in the way either. Subnautica and Subnautica: The scanner room can only detect resources that are loaded into the game. The scanner cycle is 14 seconds without upgrades, so it will need several such to populate the list with whatever is in range. Already have an account? The scanner room only lists loaded objects within its range, so it'll be real short (I think there's a preset list of scannables for each biome?) until you start swimming around and forcing the world to load in. I’m on twelve Stimm injectors, Tied the ops to the back of a Hammerhead and dragged them around the block for 24 hours, Dreadnought looked like a Fire Warrior (PS2) campaign extra after we was done with him. But I prefer to set up permanent scanner rooms scattered around the map with max scan range. It's been a few days, and I need some more Quartz and Lithium and both are not on my scanner room's list of things to scan for. The list is never static, it actually is a constant environmental scan. What I'm saying is that the scanner room should not even be scanning anything to determine what it is capable of scanning for. Scanner room: will have storage to hold camera drones because of annoying stalkers stealing them. You don't need the scanner, you need to find new biomes (search around signals of lifepod). W. And when I exit the drone control the list will have reset back to normal. I have exact opposite experiences. There is another mod that alerts you when one is 50 meters away. The initial scanning range is 300M. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews two water filtration machines a scanner room and even with crafting I rarely see a large drop in power. In fact I think scanner rooms destroy performance the way it is already depending on what and where you scan. It just wont place, It goes green where it should, but is hovering in mid air, but if I Subnautica and Subnautica: Below Zero are open world underwater exploration and construction games developed by Unknown Worlds Entertainment. The scanner can be used to synthesize blueprints from salvaged technology, and to record alien biological data. It can be upgraded for increased range and efficiency, and the HUD upgrade allows you to see scanned items while exploring outside your base. Any help is appreciated. Then it appears on the list and I'll start scanning for magnetite. kaga. I just beat the game. (Subnautica. Your really don't want the game to load all terrain and assets in the radius of the scanner rooms range. I thought the scanner room didn't list unavailable resources? I'm on PS4 if The power reserves are still whatever they were when I saved, so the lights come back on after a second. PDA The Scanner is a tool capable of scanning Fragments, lifeforms, technology, flora, the Player's body, and other objects scattered around the map, which get added to the Databank. HUD thing then 4. Or at least that's the usual cause. Second: The scanner can only pick up stuff you know about. Fragments are scanned to acquire Blueprints; to acquire the blueprints of a Hi everyone, My scanner room list has shrunk, it used to be two pages but now its just one page and doesn't list things like salt, wrecks nor an option for small sites (I forget the exact name) anymore. Go swimming around, or like they said the camera drone, and anything that you got near and the game had to load in will now show up on the list. so far it seems you're stuck scanning for only the items on the list you see in the scanner room. To find a specific item in the scanner list I have to manually pick up that item. 300 m of the scanner is enough, use the camera to load new areas, so the resources appear in the list. #15 < > Showing 1-15 of 15 comments . The reason this happens is because the scanner room actually checks the environment for object after load and populates the list based on what it finds. Can anyone describe how the lists of things you are able to scan is influenced? The Scanner Room HUD Chip eliminates the need for the Drones and reduces them to free Beacons. so i guess just stack "3" of them and a hud module like the comment suggested? i built 2 on the scanner room in my base near my habpod, and the visual in the room didn't change wih just the one or two of them The HUD thing only takes up a slot in your suit, not the room, which surprised me as well. First: It takes time to populate the list. Debug Spawn. It is constructed with the Habitat Builder and allows the player to generate a 3D map of the surrounding Biome, scan for resources, and conduct scouting via controllable Camera Drones. Subnautica and Subnautica: I'm more or less a begginer so no spoilers please. Im just wrapping up another play through (1st post successful hardcore run which was several runs #subnautica #guide Here's how you can find yourself the Scanner Room fragments you need in Subnautica! Enjoy! Subnautica and Subnautica: Below Zero are open world underwater exploration and construction games developed by Unknown Worlds Entertainment. Items are filled back based on their distance to the scanner room. Now I load the game but there is no icon. Then the scanner will list everything in the area. I find the scanner room very nice for gathering huge amounts of a resource in a short time, but wondered if I'm using it to its potential. I can click in the arrow uo and down, but for some bizarre reason, . Also if you install range extension modules you'll want to leave and The Scanner Room is a Seabase module. The located items/wrecks are displayed by a pulsating orange and blue square icon, with the a center circle missing. and all of my seabases have a scanner room as it functions as the seabase command and control room Sometimes when I go into my scanner rooms, I see the option to scan for resources like gold or titanium but I don’t get any markers even after they scan for upwards of 10+ minutes. Is there any way to fix it or am I doing something I reset my phone and can no longer find the other buttons like screenshot and notification In order to find the Scanner Room fragments, head over to the Aurora (Wrecked Ship in Subnautica) and find a Coral Tube sticking out of the water. I tried rescanning and it still shows the location of limestone I already picked up. I'm guessing that the game keeps some kind of 'cache' of areas to be considered 'relevant', and the scanner room is somehow tied into this. The list should update after that. It just needs to do one full scan on startup to fill the list accurately After loading in, my scanner now only shows 4 options to scan for when before there was 4 pages of stuff. Subnautica and Subnautica: I’ve been playing for about 2 weeks so I’m kind of new, I have my base in the mushroom biome and I built my scanner room with 4 upgrades to make it scan further Yeah, the list gets reset annoyingly often Reply reply For the scanner room, the scannable stuff will only show up on the list if the relevant resource has been loaded into the game world around the scanner room. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews My scanner room isnt showing the full list of items it can scan, sometimes it does but most of the time it doesnt. Each scanning range upgrade you add (they do stack) adds another 50M to its range so with all four upgrade slots taken by range upgrades you can scan for a maximum of 500M away from the scanner room. If you load the game while already near your scanning room and take a look at the list, there will be bugger all there, so you need to swim around and load further areas for the scanner to be able to pick 'em up. what is going on here? Observed: Sometimes the scanner room's resource list does not show "Fragment", although it shows all (I think) other resources that are close to the room, including "Databox" and "Wreck". So when you first load in to the game, your scanner room will have a relatively limited range and the item list will seem to be missing things that you know you've seen before. I built a scanner room near the disease research facility in the lostriver (the one at 800m depth) to be able to scan for nickel/sulfur to upgrade my prawn/cyclops. Log in to add games to your lists. To unlock this item, use the following command: unlock basemaproom. When loading the save, don't fire up the engine yet. After loading the save game, the scanner room list is back to almost empty. Ok I could see scanner rooms being nice in the lost river, the mushroom forest, and maybe mountain island to find all the free lithium about. I was building a base and attached a scanner room to it. Click here for information on this subject in Below Zero. Once you do the list should start to update itself again. You can use this to build the list back up. So very often when you are right at the pod area and have scanning room with 2 range and 2 speed upgrades, quartz won't even show up in the list of scannable things. Description. What exactly causes items on the list to populate? I built a a scanner room out a few hundred meters from my main base and this one shows no wrecks and no fragments, despite having 4 scanner room range upgrades. maproomupgradescanrange. Every time you exit subnautica Subnautica. Because of how stalkers swim, a lot of the teeth are technically under the world. You just cannot imagine how much Sandstone there really is out there until the Scanner Room guides you to 20 in a row. I have a shopping list on my phone of all the ingredients required to build a moonpool, a scanner room and multipurpose room with bioreactor. Or, you just have to create a new drone and pop it into it's socket outside the scanner room. After first reloading into the game I go to the scanner room, activate the drones, switch to the one that I hid a hundred or so meters away, wait for the image to load. So I calculated the optimal frequency for scanner rooms with 500m radius arranged in this grid structure to cover the entire thing and it's © Valve Corporation. Credits and distribution permission. To use a Camera Drone, the No. After that, the scanner room will show all like before, after which the There needs to be at least one resource loaded into memory and within range for you to be able to scan it. Theres deeper resources that are hard to find, and if you're just loading in, go swim around for a minute. Why is this? < > Showing 1-6 of 6 comments . The Scanner Room HUD Chip is a crafted piece of Equipment made using the Fabricator inside the Scanner Room. This shouldn’t take me too long to finish. Also i feel like if you quit game and reload the save, the scanning room is reset. I found out by spamming A at it that I can scan for one or two different items however I can't even reliably select them. If you want to test the scanner, I suggest dropping a new resource nearby (a resource not on the scanner's list) and then checking the items availability in the scan list. This important item can be used to scan tech, lifeforms, objects and fragments. Privacy Policy | Legal | Steam Ok I could see scanner rooms being nice in the lost river, the mushroom forest, and maybe mountain island to find all the free lithium about. Not Below Zero)[No spoilers] Modding So literally yesterday last I played I had 3 pages of options for stuff to scan for in my scanner room now today i went over their and I had 2 is Subnautica and Subnautica: Below Zero are open world underwater exploration and construction games developed by Hello! I have not been able to figure out the placement for buildings like the scanner room. I have a scanner room near the island with the cannon, and sometimes there are only 2 things to scan, sometimes it's a complete list of things. All rights reserved. Reply reply ILikeEPTales • I think it is because you got all of that specific item that doesn't appear anymore at your area,try making scanners rooms in another places. If you're moving around and the list still isn't populating then I have no idea. So I scanned for them, found them and took them. The game knows what types of objects exist in its data, and could just list I've got "fragments" showing up on my scanner room list, but when I scan for fragments, nothing shows up. This does, however, assume you have built your scanning outpost somewhere with a high % sunlight penetration, like the Shallows. Thus you need at least 32 fully scanner rooms each ~500m. I tried accessing it with a hatch, but it won't attach any where. I had cameras floating around from the Stalkers taking them, or whatever they are I have a list of resources I have scanned on the screen next to the camerascreen. It never has that when I build it. The best way to do this is: set up a base with a scanner somewhere near the center of the map. -You must actually see the object that you are trying to find, else it won't appear in the scanner list. Log out and back in and the list will reset. Any help would be great Second, the Scanner Room will only scan for things that either you or your scanner drones have come in range of in your current play session. and do your drone mission(s). Turn the player GM for gameplay purposes, and teleport around the scanner room in 3D, while each time waiting for the zones to load. If I venture away from home and visit a few biomes then come back, the list will be longer. It'll destroy performance. Kind of hard to control and see placement, Subnautica and Subnautica: Below Zero are open world underwater exploration and construction games developed by Unknown Worlds Entertainment. The thing is that even if you go around with the drone and then let the scanning room search for things like quartz does not work. It seems that I lost all the items I painfully added to my scanner room list on my last playthrough. Each upgrade reduces the base scan time of fourteen seconds by three seconds. Scanner Room Information. I don't get it. It only displays the mats directly near the room and mats that you might have swam around further away that loaded in. It is used to display Raw Materials, Wrecks, Harvesting Nodes, and Data Boxes located by scanner rooms within 500m of the player on the HUD. R. Whats going on here is So I'm a little confused at the scanner room list. Idk if it's broken because they haven't really worked on it fully or if it is just me. Then you just switch the scanner to the teeth. Edit: I built the scanner room and it went super smoothly from there. • Above the water. There is a bug where the scanner room will show you all the places you collected from last time you loaded in Scanner room bases is the most common structure i build. Subnautica > General Gameplay Discussion > Topic Details. I wanted to make a separate thread for this rather than detour my base thread. If it gets grabbed, wait til it is dropped, then bring it home for pick up, possibly ducking through some caves / tubes to screw with the stalkers. It has to do with the fact the game world loads around the player to save memory, if you load in from where you loaded out from, it will usually load in the first 800m bubble of where you are. Members Online • ColeSloth. I placed a scanner room at ~280 meters, but I can't seem to power it. Some wildlife felt like it was OK to nibble on my cameras so I decided I wanted to put the room elsewhere. Swim outside in a wide circle to activate the game knowing all resources in the area. It's got a menu on the wall that lists a bunch of stuff I can scan for, but I can't select any of them or interact with it properly. Edit: scanner room built next to the Sometimes I go beat them up to get my drone back. . N to find a treasure trove of Quartz. you can't expect a scanner room to load in 500 meters of the world around you in every direction every time you press a button Obviously not. When you load a save nothing is loaded. Subnautica and Subnautica: Why is the scanner room so s**t? Question - SN Like every time I want to scan for something half of the items I've previously had in the list have disappeared. Cameras are basically RC beacons, useful for marking cave entrances or other points of interest so you can follow the camera marker. I don't know if that's a glitch or an intentional programming choice by the devs. However, I cannot deconstruct the scanner room now. So going away from your base for a time and then returning might reset the scanner room the same way restarting the game does. You must set it to scan for whatever rock usually can contain cooper. I was able to power up scanner rooms at the surface and ~100 meters, Subnautica and Subnautica: So I just got the scanner room for the first time and I was scanning limestone chunks for easy copper. But then, I seen that I'm not even able to scan for those 2. • No obstructions. The playable map is about 3kmx3km, a fully upgraded Scanner room can scan 300m around it (so 600m diameter), which gives you about 4 per square kilometer. Take one from the cabinet, drop it out the Scanner Room hatch (You do have a Scanner Room hatch, don't you?). Scanner rooms only detect objects that are in chunks that have been loaded in your current play session. I built the scanner room, and I can access everything apart from the little console that shows resources to collect. The ground sloped up underneath the scanner room and there wasn’t room to construct it. Exit the game and the list will reset. Reply reply ErebusScythe_XD the list increases and as time goes on if your playing subnautica the list increases 2nd. The latter is required to attain new Blueprints, which makes the scanner of Scanner is sort of bugged for me all time. The problem: - When I initially set up the scanner room in the Safe Shallows I had 3 pages of scanner options. Is this a bug? Do I have to move a camera near the resource before I can scan for it? The Camera Drone is a controllable drone that is used in conjunction with the Scanner Room. Also if you install range extension modules you'll want to leave and return to the scanner room for it to refresh its list for everything in (its newly extended) range. Resource Location. As play progressed the options dropped to 2 full pages. Feb 18, 2018 @ 2:39am How do Edit: figured it out. ) Anyway. I feel like since the camera works with L2 I need to press L2 on a resource to make the room scan for the location, but it doesn't let me select anything out of the list. I don't think this is related to your (8) since I'm not using transmitters. Category. It would be an extremely minor glitch except it's enough to reset my scanner room, and the resource list takes forever to repopulate. Put it on the other end. If you load out and load back in, it usually fixes the issue. I have about 5 places I can put it, but everywhere I am trying. Also, the scanner room is slow to scan and the range is also very short. I now have many upgrades researched for the scanner room, but no way to use them. Is there anyway to prevent this? I see so many time it's annoying.