Best monk feats bg3 reddit

Best monk feats bg3 reddit. i think u need feat to equip two other types. Leveling, Stat distribution & Feats. Shadow Blade ring is a really cool idea, I haven't experimented with that yet. The ULTIMATE Astarion Build: Monk Ascendant. Character Build. The main trick is to play 4 elements like a bypass open hand monk. Learn more. Straight monk might be good because the speed boost could allow for easy/free kiting and an excellent method of cheesing if they go kensai longbow. Alternatively you dialzza. List of feats and features that work with wildshaped druid. and then whiffing your attack with advantage because this is D&D and you rolled 2 natural 1s. • 8 mo. But some feats that I do like a lot: Great weapon master , mage slayer and tough are prob my favorites. ago. What’s a good Druid build for my team? I don’t know much about DnD, my group is Tanky Shart, me as an open hand monk and wild heart Karlach. Open hand of course, and I’m new to multiclassing however open to it to get the best out of my build. One of (possibly the) best build currently for monk is building for Strength + the Tavern Brawler feat that lets you add your strength modifier to your weaponless attacks. Gather your party and venture forth! This is your sign to try Monk build next. They feel a lot better when you’re basically a fire striking thunder jumping luchador than trying to just “punch stuff”. Also +2 AC and Riposte seem good. Makes me feel like 'PUNCH' is gonna pup up in a Comic Book Monk in the tabletop game is pretty hard to utilise well. Build Help. If Monks got Diamond Soul that give monk proficiency in all saving throws, the Defier Rejuvenation would be incredible consistent. My favorite party comp is switching Lots of good design decisions around monk & the game as a whole! It's def viable on normal difficulty to do about any class/race or multi-class race! Monk in bg3 is actually way better than tabletop from what I've gathered so far from r/bg3builds. Alert IS a good feat for the "average" player who'd otherwise probably pick something that is actually useless, like moderately armoured or tough. These are more “archetypes” than actual builds, because there are so many variations of these that are nearly as dominant. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. You can get an extra 1d10 necrotic damage on your unarmed attacks if you ascend astarion, but its optional if you want to go the "good" path. (one of the very early items to get here is Bracers of Defense giving us 18 AC very early in the game, take that Heavy Armor users) 4 Monk 4 Feat: Tavern Brawler. More_Author9298. I'm level 8 right now. Top 5 Builds Currently in BG3. The end goal of this build is to reach 8 Open Hand Monk / 4 Thief Rogue. More ki means more stunning strike. there isn't an "objective best". As in playing objectively underperforming multiclasses like necro wizard spore druid. You lose the free single bonus action hit you can normally make. Main-handing a quarterstaff (such as Staff of the Ram) and off-handing Sylvan Scimitar (and later, Belm) would let you use your Wisdom for your attack modifier, minimizing how many attributes you need to worry about. You lose extra movement speed. I chose monk for BG3 and Larian have introduced some buffs which make them a bit stronger compared to tabletop so I think they should definitely hold their own. Expertise Choices: Sleight of Hand and Perception. WISDOM to AC. But I actually hate this vs just picking the race and being monk for most of the time. Due to how itemisation is in BG3. Most passive features not relating to weapon attacks work (passive advantage on saves or bonuses etc do work). The Monk's strength/selling point comes from: Unarmed attacks and KI to do 2 of those. I was really excited to play Monk but the first three levels I was kinda useless. Gather your party and venture forth! Monk underrated honestly. Share More replies More replies More replies. Level 4: Rogue and choose Tavern Brawler as your Feat – put 1 Point in Con. I build 8 monk / 4 thief. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Warlocks get imo the best cantrip with EB and a lot of ways to boost it. Level 2: Rogue. But…. You might have a better time with a Githyanki monk for the armor proficiency. The difference between dwarf and elf is kinda small when you consider how fast monks can get. The Alert feat grants +5 initiative bonus, crucial for Monks to act early in combat and prevent surprises. This would help in the early levels, where it's needed. r/BaldursGate3. So a Barbarian can't really benefit from TB while still using melee weapons. Monk is already the fastest class in the game. Wisdom against 99% debuff and CC spells and dex against AOE nukes. So basically, what the Athlete feat does in Baldur's Gate 3 is: +1 ASI for str or dex, standing up from prone costs less movement, and jump distance increases 1. I built a shadow monk and basically assasinated Gortash without even deactivating the steel watch by fighting him within my darkness. Carrying the dark fire boe grants useful resistances and the ability to self haste. It's basically +5 to hit and damage with thrown improvised and unarmed damage basically turned those into +5 weapons. I would like to keep Shadow heart and karlach as their respective classes. MOD. BenGrundy04. Reply. Class Build: Monk 7: Way of the open hand subclass for main source of damage and must-have passives, take Tavern Brawler feat at 4. Act 3 - Spoilers. So I have reached level 4 but find myself unsure which feats to use for my companions (or my character: Drow Bard). More restrictive, but balances out the bonus through the levels. OP BROKEN LIFE-CHANGING MONK GUIDE!!! /s. Monk is actually super OP in BG3 because of how they integrated a feature called Tavern Brawler that let's you add your strength modifier twice to unarmed attacks. Tavern Brawler Effects: When you make an Unarmed attack, use an Improvised Weapon, or throw an item, your STR value is doubled and Traditional monk I would start with 17 dex, 16 wis, and 15 con, bumping con and dex by 1 at level 4. Barb unarmored defense allows the use of a shield which is another +3 ac and should get you to around 27 ac. Basically what the title says. 3. generally its (mathematically) better to invest in your main attribute (STR / DEX or spellcasting attribute). Open hand. My other favorite Astarion build is 5 gloom stalker, 5 assassin and 2 fighter. JohnsonFlamethrower. Main Skills: Athletic, Acrobatics, Sleight of Hand, Stealth, Perception and whatever else of the remaining. . Eversight Ring, Snowburst Ring, Crushers Ring & Ring of Protection. • 9 mo. Guidelines. Stunning strike is possibly the most bs move there is. The Monk is an incredible Class in Baldur's Gate 3, with Feats making it one of the best melee DPS in Grab a strength elixir and dump strength, buy the monk robes from sorcerous sundries, switch a level from rogue to barb and level barb first. Mobile is dope for my rogue. I am having a bunch of fun with monks because I enjoy them the most of any class in D&D in general. although in my oppinion feats are more fun and they can define the playstyle / theme of you character better. This is not a usual monk build, but in BG3 it can become extremely powerful. If I wanted to go all out via haste + wholeness of body, I could do an average of (4 x 40 + 3 x 2 x 40 Tavern Brawler, Sharpshooter, Great Weapon Master, Polearm Master, and Resilient (Con), are some examples of feats that might trump ASI. ago • Edited 5 yr. War domain is very decent for a lvl. Mostly going 4 into druid to ensure I get 3 feats: ability improvement, alert, tavern brawler. No weapons, tavern brawler feat. Any advice on how to make him more useful or on how to play him? For Feats, most people get big damage out of 2 feats: Great Weapon Master and Tavern Brawler. Level 3: Rogue and Choose Thief Subclass. I went 12 into Battle Master just to see what it did as I haven't really gone past 2nd level with the class so far, and I was pleasantly surprised. The spells feel strong in general at level 5, I feel like a wizard with a little less damage in my spells, but way more versatile with the normal monk play style. Need help with builds for karlach and shadowheart. I hope that this guide answers them all, but please leave a comment if I missed something. flaniflaffle. 2 Monk 2. Early on, you may want to level just fighter/monk/anything and respec when you hit level 5 because Stronk doesn't really come online until Monk 4. The extra bonus action is very valuable as you can use your offhand attacks and flurry of blows with it. Tough. No feat or feature with an active action or reaction is working except sentinel in myrmidon shapes and lucky in all GWM is flat out the best feat for Fighters and Barbs in my opinion. This gives me an AC of 22, three attacks per turn, resistance to all damage, 50ish feet of movement, +11 to hit, 6-11 magical bludgeoning damage + 3-6 radiant, psychic, or necrotic damage depending on your choice of manifestation from level 6, advantage of all dex checks and saves, and +2 on saves across the board. Going to level 5 with Thief gives you ASI / Feat at level 4 and upgraded sneak attack 3d6 + Uncanny Dodge at level 5. Amulet: Amulet of Constitution for +23 to con. Then, those bonus action are used to make unarmed attacks. Worth a consideration in Vanilla. At level 6 they get the ability to add their choice of 1d4+WIS radiant/necrotic/psychic damage to every unarmed attack. 5x boost means that jumping becomes your most effective form of Armour of Landfall You drop 2 AC, but you also gain a feat, and you might be strapped for Feats if you play a damage heavy split (like the 3 thief ones). At the moment I am the only Melee fighter and have less health than the Ranger and the same as the Bard. Gale and Shadowheart I usually just take the ASI to Int and Wis respectively. New comments cannot be posted and votes cannot be cast. It's great to get both in tabletop where we have more Feats, but not necessary in BG3. Pure Cleric 12 is perfectly great and gains you three feats/ASIs. for example you can't equip another weapon with rapier but can with shortsword,dagger. You may have to swap to cleric 1/monk X. Support, control, defensive ability, utility, building character as intended (even single classed build) works great in the game, it doesnt feel like you play with a hand strapped in your back, even at tactician. Just on-theme and half feats are good for monks. 5. Mobile is one of the best feats for a monk. I made Jaheira into a druid/monk multiclass to keep her similar to her lore of being a fighter/druid. It’s generally accepted that Open Hand is the strongest subclass because of the bonus action topple and sheer number of attacks it can generate. 5 rings = 38 dmg on average (27-49). Pure Fighter is actually pretty good. Shadow Touched: Disguise Self or Silent Image. You automatically get disengage on any enemys you attack, allowing you move around the battlefield even more freely. That's awesome. Eagle totem is also very fun, push people down heights and jump after them with a diving attack. If you want to use tavern brawler and plan to use heavy armor and shield, obviously you want strength. Ratnix. I took it on a Shadow Monk for Stealth expertise and Thieves' Tools. Other casters like Wizard, Bard, Sorcerer, and especially Warlock would have better options in terms of feats and ranged attacks. BAWAHOG. (side note, you can get a permanent +2 strength potion in Act 2 at Moonrise Towers by making Astarion due something he really does not want to do). The mobile feat is super powerful after Monk level 9. Don't dive too deep there but you can filter for monk posts&see what I mean. Boots: Boots of uninhibited Kushigo for wisdom modifier to damage. Jump directly onto your enemies and pound them to death. If you were to consider a “feat usage rate” for all complete team builds in BG3, if the aforementioned initiative goals are a standard to abide by, then Alert could easily be the most widely used feat Weapon proficiencies are quite nice in BG3 since Monk Weapons include any non-two handed (big difference from tabletop) as long as you got proficiencies. The loss of speed is defiently worth not having to waste a feat. Most Monks tend to build around bullet point 1. Gwm. TheLaughingWolf. This is 8 AM from wisdom for +16 damage, and 5 AM from dex. For my feats I took Tavern Brawler at 4, and two ability stat increases for wisdom. Wasn't as fun or useful as other options. Next break point go Monk level 5 for extra attack, then Monk 6 for manifest, then Fighter to 2 for action surge, Monk to 8 for another feat (Athlete is fun) , then Fighter 3 you can choose EK if you want to be a Jedi, the bonded weapon becomes an unlimited throwing weapon with Tavern Brawler. I already use Karlach as a Monk/Barbarian and she's nutty. Mage Slayer. Shadow Monk for 6 levels, gloomstalker ranger for 4, then finish last two on monk for the last ASI/Feat. It effectively makes Monks the strongest melee character in this game if you build for it. Baldur’s Gate 3. These are the feats I recommend: Mobile: Helps with ki-economy. BG3 is the third main game in the Baldur's Gate series. Correlon's Grace is our monk weapon until level 4 when we can start using our bare fists. But you can of course play whatyou want. For a smoother progression, keep leveling fighter/monk until you hit level 11 because rogue isn't doing much for you until rogue 3. PLUS the unarmed strike B. Share. Phalar might be bugged but is a great weapon w/ its current implementation. PC. 1 Monk 1 Stats: 16 dex 16 wiz 14 con. Tavern Brawler is 100% the most broken Feat in the game right now. Tavern Brawler will double your strength bonus to unarmed attacks. Second the r/bg3builds recc, but I think the Helmet of Grit counts as Light Armor, which messes up a lot of monk features, namely the unarmored defense and tons of movement. I see like 4-5 Monk related questions on this sub per day. •. Ring of Protection might be better on a Monk, but you can use it as well. Even though it might be a bit immersion breaking, if you save hope from the house of hope, you get the best gauntlets for this build. Rogue has uncanny dodge, monk has deflect missiles *both of which use your reaction*. They're not amazing in my opinion, but played well they can be really effective strikers with brilliant mobility. I think the latter is the more optimal path, especially if you are OK with letting Astarion bite Araj and you don't need the bracers on another party member. Have never had a better playing monk in a video game tbh. I took Warlock for Darkvision and the Armor spell with Mortal as the proc. This makes all 1-handed and all melee based dual-wield builds pale in comparrison, even with sneak attack. I just had a tough fight where there were tons of places to get Sep 1, 2023 · Tavern Brawler. Spec into STR and use the Bracers of Dexterity. Some builds can get feats early tho, for example GWM / PAM (not included in BG3 yet) are feats you can take early on. Each 4 levels you get a feat, as you do, but fighters get an extra feat at level 6. Rogue 4: Thief subclass for extra bonus action and ASI feat for A community all about Baldur's Gate III, the role-playing video game by Larian Studios. You neglect feats that add +1 to round up odd numbers as part of an overall build. For the levels I went 8 Monk/4 Rogue. Yes the same logic applies to a LOT of thing in BG3. Gather your party and venture forth! Respect to start with 17 strength, 16 wisdom, 14 constitution, 8 dexterity. Then grab either horns of the berserker or helm of grit. I think it's overrated, but better optimizers than me love it. Main point of a Thief multiclass is that it gives Shadow Monk an extra bonus action at level 3. You lose the ability to use dex in place of strength. I'll try to avoid spoilers here and just list the items I suggest! There are several core items in Act 1, which will be best in slot for almost all game except act 3. Archived post. Lucky. If you’re looking for more guides, check out our article on the best races and ability scores for Monks in Baldur’s Gate 3 and how to complete the Self-Same Trial. I mean a bard multi class is a pretty awesome MC: I'm doing Astarion's origin now with 6 swords bard, 4 assassin rogue and 2 fighter and that ranged damage and epic persuasion are pretty bad ass. So I don't have to focus on getting potions. Items. Conveniently, Both dexterity and wisdom also serve as a form of magical defense. akaTheKetchupBottle. Currently he's a circle of the land druid but I feel like in combat I'm not getting his best potential. However, I feel like shadow heart falls behind because I would like her to be more tanky as a cleric while also May 25, 2024 · Best BG3 Monk Feats: Tavern Brawler, Alert, and Savage Attacker. Rings: Ring of protection for +1 AC/Crushers Ring for +10 ft movement. 5 Monk 5 Extra attack. - Flat bonus based on Proficiency Bonus. I used flameblade and spore druid, and I had the hat that gave a bonus action after dealing damage with a leveled fire spell. A dex based Way of the Open Hand multi-classed with Thief is an obscenely powerful build. Folks, I've tried to make lots of wild builds, but hands down this one takes the cake. third on your stat priority is constitution. For example, resilient is a great feat for concentration casters to build up an odd stat and get proficiency to con saving throws. Now time to play catch with some gobbos. So with fighter, for instance, you can get longswords and action surge etc. GWM adds like a +10 damage to your attacks but makes it way harder to hit, so the trade off is spamming Reckless Attacks (gives you advantage on hit, but also makes you easier to hit for enemies). 10. Gather your party and venture forth! Apr 3, 2024 · Highlights. With Tavern Brawler and strength elixirs, any monk class is high tier in BG3. Hello gamers, I’m returning to rpg video games with bg3 and as a DM I’m absolutely loving it. Divichi. I never feel like I'm running out of ki with short rest recoveries and the four elements ki recovey ability, and first of unbroken air has been a lot of fun. Switching any non-heavy melee weapon into a monk weapon (allowing you to use DEX instead of STR) ~ this is great because unlike STR, DEX scales your AC and initiative. Considering even TB Monk has a reasonable incentive to take it, Alert could be considered one of the best/most useful feats in the game. • 1 mo. Now let's talk about items. A sound is SUPER nice when it hits. Having AC 15 doesnt make me get hit less. I made my tav wood elf, gave them mobility feat, long strider, unarmored movement from monk lets them run far, 21m, and that's without using step of wind, to reach the mages in the back and bop them immediately. One of your feats could be Dual Wielder. One of your companions can do this build too because of their race. TB is one of the best damage feats and DEX monk don't get anything like it so I initially thought it made DEX underpowered, but DEX has other feat options like taking GWM and using Phalar Aluve, since they made GWM, at least up to the current patch, work with longswords. That is a recent change. 8 Ki at level 5. But it is also a good feat for players who simply prefer to play suboptimally. I bottomed out the non essential stats and maxed the main three. The detonation doesn’t use an action or bonus action. Tavern Brawler as L4 feat (+1 strength) for 18 strength. bsueoehevsjelevdjrk. Normally for most strength-based characters, jumping is just a little worse than your walking speed. Longbows arent monk weapons but being good at them is nice for when you cant reach the enemy, the hunters mark can help burn through bosses with later turn flurry of blows, being Help me building a good Monk. Now if you want the strongest monk build I recommend using elixir of cloud giant strength to Any weapon ur proficient with is monk weapon except heavy weapons. If you are curious about 9/3, see the FAQ. In terms of level progression, you can just go pure Open Hand Monk to level 8, and then Or pick Mobile feat as your second one. 12. The only way around that is to play Monk instead for Unarmed Strikes, and then just do a small dip into Barbarian for the Rage A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Our Team (multiplayer) consists a Bard, a Ranger, a Wizard and me as Monk. 4. Bow: Dark fire Shortbow for haste and resistance to fire and cold. Martial Adept. At the core of these builds are a strength based monk that takes. Dex max, wisom 16, rest in con and dump str/int/cha. Monk, both open hand and shadowmonk are good. 5x. Spoilers for act 3. Gather your party and venture forth! MembersOnline. If you want to use stunning strike or otherwise want a good DC BG3's homebrewed take on Tavern Brawler is what pushes this build over the edge and Tavern Brawler only works for Unarmed or Thrown attacks. 3 Monk 3 Way of the Elements: Fangs of the Fire Snake!, Water Whip, Fist of Unbroken Air. AerieSpare7118. • 3 yr. Gather your party and venture forth! Monk is the most OP class in this game. 2 days ago · Every Class in Baldur's Gate 3 is distinct and you should choose the best feats for your character to improve their effectiveness. But about the speed. Award. So for dmg per punch you’re looking at: 1-8 base (4. Fighter. ADMIN MOD. Tavern brawler you can put the point in con. Played a four elements monk to level 7 so far, grabbed the mobile feat at 4, and it's been great so far. The truth is this isn't as debilitating as you might think and the best features of monk are left intact, especially in context of BG3. The total attack and damage bonus: Level 8 Monk: +1d6 Damage Level 12 Proficiency: +4 Attack STR 20: +5 Attack 5 Damage Tavern Brawler: +5 Attack 5 Damage WIS 18 & Monk Open Hand 6 Manifestation Toggleable: +1d4 + 4 Damage Monks: What Sub-Class and Build Makes Them Most Efficient? So, I am playing the game with 'The Dark Urge' with a Human Monk. As mentioned in the other post you punch 10 times baseline with no haste or elixirs or mind Barb/monk is good because rage gives bonus damage to each strike and half damage from b/s/p, and monks hit many times and have smol hit dice. Baldur's There is considerable overlap between each classes' key features: Rogue has cunning action, monk has step of the wind. I'm near the end of act 1. It’s best used by classes that don’t get good ranged cantrips like Druid or Cleric. -A more unusual choice which one of my players did was magic initiate wizard for the jump spell -Crusher is amazing -Sentinel is good for battlefield control -Mobile and alert are good for everyone but they just make monks more amazing -Tough is also good as you Shadow Monks get to teleport behind their opponents before saying "nothing personal, kid". I went the fighter 1 open hand monk X build. thenoblitt. • 5 yr. TLDR: Almost no equipment works, elixirs and potions work. For everyone but Karlach (I am playing her) I did ability improvement, for her I did Great Weapons expert Hans_BRICS. 5 (1d4+8) lvl 6 passive + 4. I see a lot of people doubting the monk class but as someone who went into the game with not much experience Weapon Master is the only feat that gives weapon profiencies. if you are sticking with the stock shadowheart then the best pick for a feat at 4th level is Ability Score Increase raising her dex to 14 and her wis to 18. equipment and feats: Helldusk Gloves for another 1d6 necrotic damage, Strenght monk and Tavern Brawler feat for double STR on damage rolls, Boots of Uninhibited Kushigo (Even though i Spell Sniper is better because the cantrip will use your class’s spell casting modifier. Player of mine wants to play the BG3 open hand monk and I'm wondering if its too strong? Character Building. 5) + 5 dex + 8 wisdom + 5. Playing a Monk/Warlock right now, its utterly absurd how powerful you can get with just the right feats. 9 Later I plan to respec to STR-WIS-CON. If we are purely talking Act 3/end game, Strength/Wisdom Open Hand Monk 9, Thief Rogue 3 is best. Radiating Orbs + Spirit Guardian Cleric: Stack up Radiating Orbs damage/debuffs using Luminous Armour/Luminous Gloves/Callous Glow Currently have her as a bow ranger, but it's lackluster. 5 (1-10) gloves + 10. Wearing crushers ring and Gale casting long strider while wearing the best heavy armor and deploying a shield means you have very good AC and still relatively mobile. My favorite feat in tabletop is Sharpshooter but BG3 omits the best part, which is being to attack at long range. However, the 1. 10/2 monk heavy. 600 hours in and 8 playthroughs later I finally want to try tactician. I’m playing an evil dark urge so this is a bit awkward for me haha. Prodigy/Skill Expert. It'd also make Ability Score Improvement (ASI) more powerful compared to other feats. The bull strength cloth from Act 2 for +2 strength (20 strength) The gloves of dexterity from Act 1 for 18 dexterity. Tavern Brawler Feat. Beardedgeek72. I think the act 2 ring (forgot the name) that lets you ignore The water whip especially has been helpful, it's saved my team a couple times by pulling enemies into holes and such. The Athlete feat boosts core skills, movement abilities, and jump distance Spec into DEX and use Elixirs of Hill Giants Strength. Fighter multi class is great because of action surge and second wind. PS. If you're using dual-wield hand crossbows on Astarion with sharpshooter, your sneak attack and 2 bonus actions from Thief can compete. Remeber that sneak attack can only apply once per turn, and The optimal Open Hand Monk builds however multiclass into Thief Rogue for the extra bonus action, which is very valuable as a monk for DPR / utility, typically going Open Hand Monk 9 / Thief Rogue 3, and you don't really need a third feat/ASI on the build. +2 wisdom as L8 feat for 18 wisdom. I am going to respec her into 8 monk / 4 druid, pick up spore druid, and use Symbiotic Energy with way of the open fist + tavern brawler. Since monk is not proficient in armor, your secondary should be wisdom. Else. Rogue has evasion, monk has evasion. • 10 mo. I’ve played Open Hand Monk to lvl20. May 17, 2024 · Baldur’s Gate 3. 8 Monk, 4 Rogue for 3 Feats (2 ASI + Tavern Brawler). With mobile, you avoid opportunity attacks and can more easily use ki resonating punch on three targets (2 attacks + bonus) and then detonate them all in a single turn. So, 4 Ki at level 2. My end game monk could punch 4 times per round without any haste or spending ki for 40 damage a punch on average (160 DPR sustained baseline is pretty high imo), and could go on for days due to the amount of ki + ki regening on short rests. Spec into DEX and use the Club of Hill Giants Strength. I am like many of you a monk lover, I want to replay my Monk Durge who is a Tiefling. 1 more reply. Feats: Tavern Brawler, ASI Str to 20. The features seem generally in line with baseline tabletop monk, except for the level 6 and 9 features. With Sharpshooter in tabletop you can use a longbow out to like 600 feet with no penalty. Let me know what you think. You can use two finesse weapons as long as ther light. The relevant benefits for you are +1 Strength (feats that give you +1 in an ability score are commonly called a "half-feat") Lets you lets you add your strength modifier twice to both the attack and damage rolls of your unarmed attacks. You lose out on both classes' strengths. Rogue is a good multiclass because reckless attack triggers sneak attack. mr kk cg fn fm mv as wo rh jj