Unity smooth fps camera.
Dec 11, 2011 · /// - Create a camera.
Unity smooth fps camera I understand why this happens, moving the camera a little close up makes a larger jump further away. cs using UnityEngine; public class SmoothCameraFollow : MonoBehaviour { [SerializeField] private float _smoothSpeed = 0. fixedDeltaTime to achieve Create Camera Holder Game Object; Add FollowCam. 0. This is all the code i have right now. I think it has something to do with Cinemachine changing between the 3 rigs (Top, Middle, Bottom), and the fixed movement of the Aug 5, 2015 · I have a problem, my camera is parented to the FPS Controller prefab, then there is a script I wrote for the rotation of the player horizontally by mouse movement, it all works but the rotation is very choppy and not smooth. Find this & other Camera options on the Unity Asset Store. This gives the player control over a first person camera with mouse-look. The script now accounts for initial orientation. I already optimize my games heavily, tried lots of camera follow techniques… Lots of guys asking same 30fps Feb 9, 2012 · I have written a custom camera follow script which deals with specific requirements within my game.
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